Monday, 6 July 2009

Here Riggy Riggy...

No doubt everyones been up to date with the buzz from the recent Dev Blog on prospective changes for Apocrypha 1.5, specifically of which, the new plans for multi-sized rigs (which by the way, seems to have been in discussion for months, since it seemed to go very quiet after it was planned for when Quantum Rise hit and it wasn't included then)

If you havent seen the info, feel free to point your noses at the Dev Blog in question.

Now the one thing that springs to mind for me is trying to figure out which rigs will become useless in the future. I mean take gravity capacitor rigs for instance. They're fit to a whole lot of covops and recon ships to assist with probing, but as the current ones would class as the 'large' version, and theres no battleship sized scanner craft, that basically makes every gravity capacitor blueprint out there all but obsolete, as the large sized rig wont have any sales (at least unless theres something I've missed)

Now as well as that, I'm needing to find out for certain if the rigs can be refined/reprocessed back to salvage... its something that I've never tried. If they can, it shouldnt be a problem, but if they can't, expect the current gravity capacitor rigs to freefall in price close to patch day.

On top of that, the dev blog goes into thing such as looking at the downsides to rigs, and possibly putting negatives to some rigs (im presuming capacitor based ones here) or revaluating the current downsides to see if they're fair and balanced. Heres hoping that there may also be a bit of a revamp of the bonuses that some rigs give, as in some cases, the tech 2 rigs are worse than the tech 1 versions due to the calibration costs that apply to them.

Still, plenty to think about and plan... and hopefully we should have apocrypha 1.5 before the end of August (heres to keeping my fingers crossed)

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