Monday, 3 November 2008

Guide Part 5 - An overview of the POS

POS's are generally myserious beasts for those that do not understand them. I hope this basic guide can go some way to raising the general level of understanding on the subject.

This Guide has now been updated

I have very little practical experience with a POS beyond day to day use in lowsec, so there could be some errors with the 0.0 uses, so if there is anything really obvious I've missed, let me know.

5 comments:

PsycheDiver said...

All new to me. Great work!

Manasi said...

Hey bro nice article here are some thoughts from my interactions with POS operations:
1) We found our POS ahve enough fuel for about 3 weeks of operations when fully running on a large caldari tower
2)One tactic we used is anchor items around that you might use ( IE invention labs) but only turn them on when we use em)
3) reinforced mode on many tower we see in Stain/Esoteria have a max of 36/37 hours of reinforced time...never seen one yet at 24 ( due to tactical reasons 23 hours is common as is 34 hours
4) ship maintenance arrays are a PAIN in the ass as if you are not near a hangar array ( anchored within 5KM IIRC) switching modules and crap can be woefully slow and painful)

All in all a kick ass guide!

Karox Lominax said...

Thanks for the comments. If I'm honest I've never been involved with fuelling a pos, only gathering bits for it, so i'm not up to speed with the available time in the hangar array, but I'd heard around a week.

Using offline items is a good tactic, I mentioned it with guns, but other labs and items are a good idea as well.

I'll take your word on the stront bay capacity, again, I just got the stuff, didn't know how long it would last.

As for the ship maintenance arrays, I never even considered about having a hangar nearby to swap out modules in the hangar bay, I just thought it was for swapping out things you have on you, for example putting a repper in when you need to recover armour losses. I've always been lucky enough to have a station in the same system as the POS so never had to worry about that.

Karox Lominax said...

From what I can see from the POS fuel planner I saw, theres 19 days of fuel and about 40 hours of stront capacity with a full load.

http://games.chruker.dk/eve_online/pos_fuel.php?control_tower=10&power_load=2750000&cpu_load=7500&reinforced=y

Gunner said...

Just wanted to stop in and thank you for these guides -- this one in particular. They've been a very good and enjoyable reference for me and others I'm sure. Keep it up!